| Package | org.papervision3d.materials.shadematerials |
| Class | public class EnvMapMaterial |
| Inheritance | EnvMapMaterial AbstractSmoothShadeMaterial AbstractLightShadeMaterial TriangleMaterial MaterialObject3D flash.events.EventDispatcher |
| Implements | ITriangleDrawer |
| Subclasses | CellMaterial, PhongMaterial |
| Property | Defined by | ||
|---|---|---|---|
| backenvmap : BitmapData | EnvMapMaterial | ||
![]() | baked : Boolean = false
A Boolean value that determines whether the texture is cached, i.e.
| MaterialObject3D | |
![]() | bitmap : BitmapData
A transparent or opaque BitmapData texture.
| MaterialObject3D | |
![]() | DEBUG : MaterialObject3D
[static]
| MaterialObject3D | |
![]() | DEBUG_COLOR : int = 0xFF00FF [static]
Color used for DEBUG material.
| MaterialObject3D | |
![]() | DEFAULT : MaterialObject3D
[static]
Returns a MaterialObject3D object with the default magenta wireframe values.
| MaterialObject3D | |
![]() | DEFAULT_COLOR : int = 0x000000 [static]
Color used for DEFAULT material.
| MaterialObject3D | |
![]() | doubleSided : Boolean
A Boolean value that indicates whether the faces are double sided.
| MaterialObject3D | |
![]() | fillAlpha : Number = 0
An 8-bit alpha value fill the faces with.
| MaterialObject3D | |
![]() | fillColor : Number
A RGB color value to fill the faces with.
| MaterialObject3D | |
![]() | heightOffset : Number = 0
Holds the original size of the bitmap before it was resized by Automip mapping
| MaterialObject3D | |
![]() | id : Number
[internal-use] [read-only] Unique id of this instance.
| MaterialObject3D | |
![]() | interactive : Boolean = false
Defines if this material will be interactive
| MaterialObject3D | |
![]() | invisible : Boolean = false
A Boolean value that indicates whether the faces are invisible (not drawn).
| MaterialObject3D | |
![]() | light : LightObject3D | AbstractLightShadeMaterial | |
| _lightMap : BitmapData | EnvMapMaterial | ||
| lightMap : BitmapData | EnvMapMaterial | ||
![]() | lightMatrices : Dictionary | AbstractLightShadeMaterial | |
![]() | lineAlpha : Number = 0
An 8-bit alpha value for the faces outline.
| MaterialObject3D | |
![]() | lineColor : Number
A RGB color value to draw the faces outline.
| MaterialObject3D | |
![]() | lineThickness : Number = 1
An value for the thickness of the faces line.
| MaterialObject3D | |
![]() | maxU : Number
Internal use
| MaterialObject3D | |
![]() | maxV : Number
Internal use
| MaterialObject3D | |
![]() | name : String
The name of the material.
| MaterialObject3D | |
![]() | oneSide : Boolean = true
A Boolean value that indicates whether the faces are single sided.
| MaterialObject3D | |
![]() | opposite : Boolean = false
A Boolean value that indicates whether the face is flipped.
| MaterialObject3D | |
![]() | smooth : Boolean = false
A Boolean value that determines whether the BitmapData texture is smoothed when rendered.
| MaterialObject3D | |
![]() | tiled : Boolean = false
A Boolean value that determines whether the texture is tiled when rendered.
| MaterialObject3D | |
![]() | widthOffset : Number = 0
Holds the original size of the bitmap before it was resized by Automip mapping
| MaterialObject3D | |
| Property | Defined by | ||
|---|---|---|---|
| lightmapHalfheight : Number | EnvMapMaterial | ||
| lightmapHalfwidth : Number | EnvMapMaterial | ||
![]() | lightMatrix : Matrix3D
[static]
| AbstractLightShadeMaterial | |
![]() | objects : Dictionary
Inventory of registered objects
| MaterialObject3D | |
![]() | transformMatrix : Matrix | AbstractSmoothShadeMaterial | |
![]() | triMatrix : Matrix | AbstractSmoothShadeMaterial | |
| Method | Defined by | ||
|---|---|---|---|
|
EnvMapMaterial(light:LightObject3D, lightMap:BitmapData, backEnvMap:BitmapData = null, ambientColor:int = 0)
| EnvMapMaterial | ||
![]() |
Creates a copy of the material.
| MaterialObject3D | |
![]() |
copy(material:MaterialObject3D):void
Copies the properties of a material.
| MaterialObject3D | |
![]() |
destroy():void
| MaterialObject3D | |
![]() | TriangleMaterial | ||
|
drawTriangle(tri:RenderTriangle, graphics:Graphics, renderSessionData:RenderSessionData, altBitmap:BitmapData = null, altUV:Matrix = null):void
| EnvMapMaterial | ||
![]() |
getObjectList():Dictionary
Returns a list of
DisplayObject3D objects registered with the material. | MaterialObject3D | |
![]() |
isUpdateable():Boolean
| MaterialObject3D | |
![]() |
registerObject(displayObject3D:DisplayObject3D):void
Registers the
DisplayObject3D
| MaterialObject3D | |
![]() |
toString():String
Returns a string value representing the material properties.
| MaterialObject3D | |
![]() |
unregisterObject(displayObject3D:DisplayObject3D):void
| MaterialObject3D | |
![]() |
updateBeforeRender(renderSessionData:RenderSessionData):void
| AbstractLightShadeMaterial | |
![]() |
updateBitmap():void
Updates the BitmapData bitmap from the given texture.
| MaterialObject3D | |
| backenvmap | property |
public var backenvmap:BitmapData
| _lightMap | property |
public var _lightMap:BitmapData
| lightMap | property |
lightMap:BitmapData [read-write]Implementation
public function get lightMap():BitmapData
public function set lightMap(value:BitmapData):void
| lightmapHalfheight | property |
protected var lightmapHalfheight:Number
| lightmapHalfwidth | property |
protected var lightmapHalfwidth:Number
| EnvMapMaterial | () | constructor |
public function EnvMapMaterial(light:LightObject3D, lightMap:BitmapData, backEnvMap:BitmapData = null, ambientColor:int = 0)Parameters
light:LightObject3D |
|
lightMap:BitmapData |
|
backEnvMap:BitmapData (default = null) |
|
ambientColor:int (default = 0) |
| drawTriangle | () | method |
public override function drawTriangle(tri:RenderTriangle, graphics:Graphics, renderSessionData:RenderSessionData, altBitmap:BitmapData = null, altUV:Matrix = null):voidParameters
tri:RenderTriangle |
|
graphics:Graphics |
|
renderSessionData:RenderSessionData |
|
altBitmap:BitmapData (default = null) |
|
altUV:Matrix (default = null) |