下面这两步,是最正规的导入位图贴图的步骤,我们以前从来都是直接简写为new BitmapFileMaterial("map1.jpg"),这次我们来试试专门声明出来。 private var bfm1:BitmapFileMaterial; private var bfm2:BitmapFileMaterial;
public class pv3d003 extends Sprite { private var viewport:Viewport3D; private var renderer:BasicRenderEngine; private var scene:Scene3D; private var camera:FreeCamera3D;
private var plane:Plane; private var car:Collada; private var layer1:ViewportLayer; private var layer2:ViewportLayer; private var bitmapL:BitmapFileMaterial; private var bitmapR:BitmapFileMaterial;