怎么把第一条Line3D 的终点作为第二条Line3D 的起点呢?
jediss (2009-08-21 11:43:00)
这样好像不行哦,怎么才正常显示呢,请教大师~~~
private function viewlines(e:MouseEvent):void {
x=Number(xt.text);
y=Number(yt.text);
z=Number(zt.text);
x1=Number(xt.text);
y1=Number(yt.text);
z1=Number(zt.text);
var defaultMaterial:LineMaterial=new LineMaterial();
var lines3D:Lines3D=new Lines3D(defaultMaterial);
var lineMaterial:LineMaterial=new LineMaterial(0xFF0000);
var origin:Vertex3D=new Vertex3D(x,y,z);
var vertex:Vertex3D=new Vertex3D(x1,y1,z1);
var line:Line3D=new Line3D(lines3D,lineMaterial,10,origin,vertex);
lines3D.addLine(line);
obj3D.addChild(lines3D);
scene.addChild(obj3D);
}