加入灯光,会闪是什么情况?用jiglib中的FlatShadeMaterial
juessy (2009-05-19 09:30:31)
mylight = new PointLight3D(true, true);
mylight.y = 300;
mylight.z = -400;
var shadeMateria:FlatShadeMaterial = new FlatShadeMaterial(mylight, 0x77ee77);
var ground:RigidBody = physics.createGround(shadeMateria, 500, 0);
viewport.getChildLayer(physics.getMesh(ground)).layerIndex = 0;
就是灯光的颜色和黑色交替的变换
闪的我眼花